Students taking "Music Theory I" must be able to read and
write
basic notation of pitch and rhythm; to understand concepts such as tempo,
meter, timbre, dynamics, and transposition; to know major and minor
scales, key and time signatures; and to spell major and minor triads.
Nevertheless, when students begin their studies of electronic music they
often find the subject dense and opaque.
While teaching electronic music I discovered that a true beginning
electronic music text did not exist. Good texts that taught music
fundamentals were readily available but no publisher offered the
equivalent for electronic music. Many books for the beginner presuppose a
working knowledge of sophisticated mathematics or computer programming, a
background which many traditionally-trained musicians do not possess.
Other texts are too "narrow-cast," concerned only with a single system of
making music, resulting in material that is not necessarily applicable to
all systems.
The text I was looking for needed to be a music theory primer for
electronic music, but yet a survey that prepared students for study of
music theory in a university curriculum. Because of the paucity of
suitable material, in the end I decided that I was facing a challenge: if
I wanted the proper syllabus then I had to create it myself. The result
is Electronic Music Interactive.
I dedicate the body of the material to the preparation of the student for
the study of electronic music in much the same way as another primer
might prepare a student for the study of music theory. The discussion
begins at a point where I believe my beginner students will be able to
comprehend the material and follow the discussion as it delves into each
succeeding level of information. With this in mind, Electronic Music
Interactive makes only a few simple assumptions about its students. The
first is that they understand that sounds can be recorded with a
microphone and tape recorder, and that such recorded sounds can later be
played back with an amplification system and loudspeakers.
Electronic Music Interactive also assumes that its students possess a
basic music literacy. Because the production of electronic music is a
rapidly changing field, the terms, concepts and techniques considered in
Electronic Music Interactive will be applicable to many synthesis
environments. The material is divided into two parts. The first deals
with sound, its representation and its synthesis, while the second
examines how created sounds can be played and arranged into a musical
score. Additionally, the information is designed so that a teacher using
this material could easily augment it and apply it to a specific studio
or many other unique musical contexts.
Have I offered a complete and exhaustive discussion about each topic? No.
My hope is that Electronic Music Interactive will be the first stepping stone on
the path that prepares the student for further studies and
understanding other, more advanced, sources.The newcomer to electronic
music may profit most by proceeding linearly, in other words,
by reading the discussion from beginning to end. But the
information in each segment can fruitfully be used as a reference as
well. Once the student has read through Electronic Music Interactive, or
has a good working knowledge of the material, this work can serve as a
topical refresher course, or quick-check handbook.
Electronic music can teach a musician many things. Bringing
electronic music to life is a wondrously multi-faceted experience. To
create sounds, the musician becomes the instrument builder.
When selecting notes and rhythms, the musician becomes the
composer. As the notes and rhythms are shaped, the musician becomes the
performer. And finally, working to balance and coordinate the myriad
and complex parts of the musical work, the musician becomes the conductor.
For these and many other reasons the study of electronic music offers an
abundance of unique rewards. Perhaps no other pursuit of music is so
intensely gratifying; and because of its amazing, seemingly infinite qualities,
electronic music is a discipline that has riches to share with everyone,
student, musician, and casual listener alike.